I'm a creative and curious person, I've spent my whole life seeking new interactive experiences to analyze and
immerse myself into. Be it Video games, MTG, Warhammer, D&D or Board games; I always find myself evangelizing
games and introducing them to friends.
I started my career as a 3D Artist while I also got experience with C# scripting in Unity. Then my passion for
video games development led me to start Evolve Games in 2014. Five years of entrepreneurship adventure brought
me naturally to handle all sides of the development business: Game Design, Team and Product management,
Artistic vision, Production, Industry awareness, and Publisher relationships.
This allowed me to gain an invaluable experience, to get out of my comfort zone and to grow both in personal
and professional manners, being confident in overcoming the challenges ahead. I learned the importance of
positive leadership, good communication and the value of keeping a team motivated to work together towards
common milestones.
Being responsible for the full Design process in various projects and as part of the design team in other
companies made me skilled in features documentation, balancing, prototyping, in-engine workflow, gameplay &
systems design, level design, etc. And provided me with a great sense of balance between creative, technical
and product visions.
I'm today a friendly, self-motivated, and committed professional. Always seeking new ways to improve at work,
collaborate with teammates or learn new skills to add value to the project.