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The Swarm Postmortem

The Swarm Postmortem

Learning from Failure: Post Mortem of an Unborn Welcome once again. After a long period of silence we have decided it’s time for us to explain what happened since our last public communication regarding The Swarm, 9 months ago, and write a quick “Post...
Devblog #3 – The Look of The Swarm

Devblog #3 – The Look of The Swarm

Hello future leaders of the massive creep waves . I’m Sorin Mandache, 2D Artist for The Swarm game and I’m going to discuss today a bit over our pipeline and artistic decisions regarding the monsters in our game. GETTING THE IDEA From the beginning we...
Devblog #2 – Getting to know The Game

Devblog #2 – Getting to know The Game

Welcome everyone to the second post on our recently released Development Blog. I’m Javi (Grimngor), Game Designer for The Swarm, and this time I’m going to talk about all the main features of the game so you can get a decent overview of the whole...
Devblog #1 – The Big Announcement!

Devblog #1 – The Big Announcement!

Hello world! And welcome everybody to the debut of Evolve Games Development Blog with the presentation of our new project, ‘The Swarm’. We firmly believe in the importance of growing, and taking care of, an awesome community around our games. Simply put, as you’re the...