by Javi | Nov 8, 2016 | Desarrollo, Design, General, Indie, The Swarm
Learning from Failure: Post Mortem of an Unborn Welcome once again. After a long period of silence we have decided it’s time for us to explain what happened since our last public communication regarding The Swarm, 9 months ago, and write a quick “Post...
by Javi | Feb 5, 2016 | Design
Welcome everyone to the second post on our recently released Development Blog. I’m Javi (Grimngor), Game Designer for The Swarm, and this time I’m going to talk about all the main features of the game so you can get a decent overview of the whole...